Processing Flowers / Sunflow

Some shiny flowers created in processing and rendered with sunflow

Silica-Esc

SILICA-ESC is a generative movie that portrays possible computing platform for the future. The story takes place in Singapore, where the decision about massive production of the new computing platform - SILICA-ESC is about to be made. The protagonists challenge the emerging supercomputer with issues like: class segregations, rules of art making, and spirituality. These questions seem like they are very important for the future developments of the global IT sector. Also, they are considered to be the most difficult ones and challenging for the super computer. But, SILICA-ESC responds with ease. By emitting audio, visual and scent impulses, she mesmerizes her first public users.
The movie is created by writing code and designing a software environment, which can generate high number of variations and visual material in short periods of time. All the visual material is generated by working with computer language Processing.
While doing this movie, the author worked with a variety of supercomputer clusters and High Performance Computing systems consisting of high number of processors. This movie remixes works of Jean Luc Godard (Weekend), Velimir Khlebnikov (Radio of the Future), Fyodor Dostoyevsky(Notes from the Underground), and Caspar David Friedrich(artist’s quotes).

script by: Vladimir Todorovic (by remixing works of: Jean Luc Godard(Weekend), Velimir Khlebnikov (Radio of the Future), Fyodor Dostoyevsky(Notes from the Underground), and Caspar David Friedrich.)
directed by: Vladimir Todorovic, music by: Brian O’Reilly, colourist: Jac Min, type: Roy Wang

Languages: Japanese, French, and German
Duration: 7:41
Master formats: computer file HD 1920:1080, and HD-Cam tape

THANKS to:
Ben Fry and Casey Reas, creators of Processing,
Processing community,
Karsten Schmidt, creator of toxiclibs,
Andreas Schlegel, creator of controlP5,
Mark Chadwick, creator of p5sunflow,
Damien Di Fede, creator of minim,

rendered on ADM/NTU render farm, and macbook pro

Partially supported by:
RG1(RCC10/ADM/2009) grant.

Translation by:
Susanne Wurmnest, Gilles Massot, and Maho Saito.

produced by Vladimir Todorovic, 2010.

Laocoön and His Sons

50,000 magnetic particles present the form of the famous Laocoön sculpture at the Vatican.

Rhonda

The hands on the screen belong to James Paterson. He is using “Rhonda”, a 3D drawing tool developed by Amit Pitaru circa 2003.

The first half of the video shows James doing a drawing start to finish. In the second part James is cycling through various previous drawings, created between 2004 and 2005.

Hall of Fragments

Hall of Fragments served as the entranceway to the 11th Venice International Architecture Exhibition Out There: Architecture Beyond Building.

Cinema constructs alternate architectural universes, places where designers can create environments that are free from the material and gravitational restraints of corporeal life. Bullets can be dodged, tall buildings leapt in a single bound, and houses dropped on unsuspecting witches with no damage to the young girl inside. This is truly architecture beyond building, a place bound only by imagination and the limits of projection technology.
This interactive installation sets the stage for “Architecture Beyond Building” by exploring how cinema’s freedom from physical restraints influences perception and behavior. The immersive environment is built of images from iconic films, presented in a manner where the visitor’s behavior influences, or authors, the cinema experience: The motion of inhabitants dynamically affects the sound and imagery on two curving screens – in a real-time simulacrum of the feedback loop between cinema and architecture.

As the visitors move between the screens, images from films will appear in a cascade of crystalline fragments. Based on algorithms coupled with motion sensor devices, a visitor can make film fragments grow into columns of three-dimensional textures, whose shapes may expand and overlap those from other visitors to create larger figures and infinite variations. Backstage, behind each screen, visitors find a pool of smaller screens monitoring the 30 film clips that feed the content of the installation. Each visit, each movement will create a distinctive architectural experience of a familiar set of images. Those architectures are not prescriptive. They instead offer opportunities.

project site: http://lab.rockwellgroup.com/work/venice-biennale

Credits
Principals: David Rockwell with Casey Jones and Reed Kroloff
Design Team: Tucker Viemeister, James Tichenor, Joshua Walton, Zach Gage, Keetra Dixon, Craig Negoescu, Thomas Haggerty

Toxiclibs

toxiclibs is an independent, open source library collection for computational design tasks with Java & Processing. After 2.5 years of continuous development & refactoring, the collection consists of >14k lines of code, 124+ classes, 18 packages bundled into 7 libraries. The classes are purposefully kept fairly generic in order to maximize re-use in different contexts ranging from generative visuals, data visualization to digital fabrication, use as teaching tool and more.

Following a public call for participation, this showreel is meant to provide a short overview of projects & experiments done by current users of the libraries.

More information & downloads: toxiclibs.org

Interstitial Fragment Processor

Interstitial Fragment Processor (2007: Golan Levin). A synaesthetic realization of the latent mass within negative spaces, the Interstitial Fragment Processor collects and drops the contoured shapes formed within and between the bodies of its participants. Elastic red and blue animated objects plummet toward the gallery floor, producing audiovisual improvisations on vertical descent and collision.

More information, flong.com/projects/ifp/

Processing Flowers / Sunflow

Some shiny flowers created in processing and rendered with sunflow

Silica-Esc

SILICA-ESC is a generative movie that portrays possible computing platform for the future. The story takes place in Singapore, where the decision about massive production of the new computing platform - SILICA-ESC is about to be made. The protagonists challenge the emerging supercomputer with issues like: class segregations, rules of art making, and spirituality. These questions seem like they are very important for the future developments of the global IT sector. Also, they are considered to be the most difficult ones and challenging for the super computer. But, SILICA-ESC responds with ease. By emitting audio, visual and scent impulses, she mesmerizes her first public users.
The movie is created by writing code and designing a software environment, which can generate high number of variations and visual material in short periods of time. All the visual material is generated by working with computer language Processing.
While doing this movie, the author worked with a variety of supercomputer clusters and High Performance Computing systems consisting of high number of processors. This movie remixes works of Jean Luc Godard (Weekend), Velimir Khlebnikov (Radio of the Future), Fyodor Dostoyevsky(Notes from the Underground), and Caspar David Friedrich(artist’s quotes).

script by: Vladimir Todorovic (by remixing works of: Jean Luc Godard(Weekend), Velimir Khlebnikov (Radio of the Future), Fyodor Dostoyevsky(Notes from the Underground), and Caspar David Friedrich.)
directed by: Vladimir Todorovic, music by: Brian O’Reilly, colourist: Jac Min, type: Roy Wang

Languages: Japanese, French, and German
Duration: 7:41
Master formats: computer file HD 1920:1080, and HD-Cam tape

THANKS to:
Ben Fry and Casey Reas, creators of Processing,
Processing community,
Karsten Schmidt, creator of toxiclibs,
Andreas Schlegel, creator of controlP5,
Mark Chadwick, creator of p5sunflow,
Damien Di Fede, creator of minim,

rendered on ADM/NTU render farm, and macbook pro

Partially supported by:
RG1(RCC10/ADM/2009) grant.

Translation by:
Susanne Wurmnest, Gilles Massot, and Maho Saito.

produced by Vladimir Todorovic, 2010.

Laocoön and His Sons

50,000 magnetic particles present the form of the famous Laocoön sculpture at the Vatican.

Rhonda

The hands on the screen belong to James Paterson. He is using “Rhonda”, a 3D drawing tool developed by Amit Pitaru circa 2003.

The first half of the video shows James doing a drawing start to finish. In the second part James is cycling through various previous drawings, created between 2004 and 2005.

Hall of Fragments

Hall of Fragments served as the entranceway to the 11th Venice International Architecture Exhibition Out There: Architecture Beyond Building.

Cinema constructs alternate architectural universes, places where designers can create environments that are free from the material and gravitational restraints of corporeal life. Bullets can be dodged, tall buildings leapt in a single bound, and houses dropped on unsuspecting witches with no damage to the young girl inside. This is truly architecture beyond building, a place bound only by imagination and the limits of projection technology.
This interactive installation sets the stage for “Architecture Beyond Building” by exploring how cinema’s freedom from physical restraints influences perception and behavior. The immersive environment is built of images from iconic films, presented in a manner where the visitor’s behavior influences, or authors, the cinema experience: The motion of inhabitants dynamically affects the sound and imagery on two curving screens – in a real-time simulacrum of the feedback loop between cinema and architecture.

As the visitors move between the screens, images from films will appear in a cascade of crystalline fragments. Based on algorithms coupled with motion sensor devices, a visitor can make film fragments grow into columns of three-dimensional textures, whose shapes may expand and overlap those from other visitors to create larger figures and infinite variations. Backstage, behind each screen, visitors find a pool of smaller screens monitoring the 30 film clips that feed the content of the installation. Each visit, each movement will create a distinctive architectural experience of a familiar set of images. Those architectures are not prescriptive. They instead offer opportunities.

project site: http://lab.rockwellgroup.com/work/venice-biennale

Credits
Principals: David Rockwell with Casey Jones and Reed Kroloff
Design Team: Tucker Viemeister, James Tichenor, Joshua Walton, Zach Gage, Keetra Dixon, Craig Negoescu, Thomas Haggerty

Toxiclibs

toxiclibs is an independent, open source library collection for computational design tasks with Java & Processing. After 2.5 years of continuous development & refactoring, the collection consists of >14k lines of code, 124+ classes, 18 packages bundled into 7 libraries. The classes are purposefully kept fairly generic in order to maximize re-use in different contexts ranging from generative visuals, data visualization to digital fabrication, use as teaching tool and more.

Following a public call for participation, this showreel is meant to provide a short overview of projects & experiments done by current users of the libraries.

More information & downloads: toxiclibs.org

Interstitial Fragment Processor

Interstitial Fragment Processor (2007: Golan Levin). A synaesthetic realization of the latent mass within negative spaces, the Interstitial Fragment Processor collects and drops the contoured shapes formed within and between the bodies of its participants. Elastic red and blue animated objects plummet toward the gallery floor, producing audiovisual improvisations on vertical descent and collision.

More information, flong.com/projects/ifp/

Processing Flowers / Sunflow
Silica-Esc
Laocoön and His Sons
Rhonda
Massive Attack - ‘United Snakes’
Hall of Fragments
Toxiclibs
proximityofneeds.org
Interstitial Fragment Processor

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